Skip to main content

Donkey Kong Country 2: Diddy's Kong Quest - Finale

We finish Donkey Kong Country 2 with the secret area, Lost World. This world contains the hardest levels in the game where each introduces new mechanics that are only found in that single stage.

The initial level, Jungle Jinx, introduces large tires that the Kongs to bounce off to avoid landing upon spikes that litter the ground. One tough section in the level involves two barrels rotating 180 degrees quickly and getting the right timing to cross the gap can be difficulty.

The obligatory ice level is Black Ice Battle. In this level, you must navigate down a slippery vertical shaft while avoiding Zingers, Klampons and Spinies.

The next level, Klobber Karnage has, as it's name suggests, uses many Klobbers to block the way to the end. The most interesting parts of this level are two rotating barrel rides in which you must fire to other stationary barrels to dodge Zingers.

Fiery Furnace, the fourth level, adds in movable blast barrels that you must maneuver over lava and between Zingers. Between the barrel sections, short land based sections are filled with tough enemies such as Kutlasses and Cat O' 9 Tails.

The final platforming level, Animal Antics, truly deserves to be the last level. In this stage, you play as each of the animal buddies, Rambi, Enguarde, Squitter, Squawks, and Rattly in short challenging mini-sections that emphasis their strengths. Rambi's section is the most straight-forward in that the section is mostly flat with little vertical movement so that  Rambi can run quickly. Enguarde is a swimming section that has many enemies to dodge. Squitter makes use of both the attacking and platforming webs by defeating many Kaboings and Zingers as well as crossing a large pit filled with spikes. Squawks is the most difficult section of the level because you must navigate through a bramble maze filled with Zingers while contending with changing wind that makes it hard to control. Finally, Rattly must use his jumps to cross many spikes to reach the end target.

The final level of the game Krocodile Kore is a rematch with Captain K. Rool after he recovers from beating he took from the Kongs at the top of Crocodile Isle. In this fight, K. Rool sends out a complicated set of spiked cannon balls that you must dodge until he shoots a single barrel. In that barrel is a cannon ball you must throw into his blunderbuss to beat him and get the last DK Coin. If you take too much time to throw it in, you start the pattern over again before he shoots another barrel.

Once you defeat him, you set off a chain reaction that destroys Crocodile Isle, you're crowned the best hero by Cranky Kong and you watch the Island sink from a cliff top across the ocean. 

Part 1

Please enjoy and let me know what you think:
Levels completed in this video:
  • Jungle Jinx
  • Black Ice Battle
  • Klobber Karnage
  • Fiery Furnace
  • Animal Antics
  • Krocodile Kore

Comments

Popular posts from this blog

Super Mario World Review

Super Mario World, released for the SNES in 1990 as a launch title and developed by Nintendo, is my second favorite game of all time. A follow up to the last main line Mario game Super Mario Bros. 3., Super Mario World (SMW) builds upon the game play of the previous titles by using familiar gimmicks such splitting the levels into separate worlds in which the player can choose which levels they play in which order, using many familiar power ups in the Mushroom and Fire Flower, and ending each world with a fight with one of Bowser's children.


However, new additions allow the game provide a fresh experience for players of the previous games in the series. The biggest addition is the Mario game debut of Mario's dinosaur companion, Yoshi. Hatching a Yoshi egg allows Mario to ride the dinosaur and command Yoshi to eat enemies, fruit and gain new abilities when they eat the shells of the Koopa Troopas. The shells correspond to the powers of the colored Yoshi's: blue grows wings …

Welcome to Every Game Played Blog

Hello and welcome to Every Game Played Blog. This blog will be your portal into my journey into gaming.

From Magic: The Gathering to Street Fighter, Final Fantasy to Call of Duty, I will strive to give you my perspective on each of the games I play and help us discover the wide wonderful world of our shared hobby.

I want to experience a variety of different types of games, from Platformers to Role-Playing Games, First Person Shooters to Puzzle games. I want to clear my backlog of all the games I own and bring my thoughts to you so that you can take what you see and decide whether to play the games yourself.

I intend to do a combination of streaming on my YouTube channel (https://www.youtube.com/user/UnfortunateWill) and uploading videos of my playthroughs so that streaming videos you can see my thoughts as they occur and the uploaded videos can be edited to maximize your enjoyment.

After each game I play, I intend to write a review for you that tells you my feelings around the game and gi…

Trine Review

Trine is a action-platforming game, developed by Frozenbyte Inc. and published by Nobilis Group, originally released on July 3, 2009 for the PC. A multi-platform re-release, called Trine: Enchanted Edition, was released in 2014 which is the version played for this review. Frozenbyte has released sequels in 2011, Trine 2, and 2015, Trine 3: The Artifacts of Power and are currently working on a fourth game, Trine 4: The Nightmare Prince.



Trine: Enchanted Edition follows three characters a thief, a knight, and a wizard who are soul joined by an artifact called the Trine. As the characters try to undo the joining, they learn that the Trine is only one of three artifacts that maintain the balance and peace in the land. An old king had stolen two of the artifacts and, while trying to use the artifacts power, destroys the balance and corrupts himself and the land. The old king then raises an undead army to search for the Trine so he can complete the collection and gain ultimate power. The her…