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Trine - Part 3 to End

Honestly, It's kind a hard with a game that's much more about the platforming and gameplay to try to stretch out a blog post about it.

The rest of the game is pretty straight-forward. A bunch of more platforming challenges with some added difficulty. A few new mechanics:

  • Adding in dark areas where the Thief and Soldier have to light up a torch to see where the player can jump
  • Lava that kills the player much more quickly than spikes or acid
  • Balance puzzles where the player must take into account how much weight two sides of a scale have so that the player can proceed
We do reach the final boss in this part and as you may guess, it's a platforming challenge in which the stage actively puts obstacles in your way that you must destroy before you can move on. When you get to the top of the tower you see a cut scene where you defeat the corrupted old king and reunited the artifacts to return balance to the world and vanquish the undead menace.

Part 3:

Levels Completed: 
  • Forsaken Dungeons
  • Throne of the Lost King
  • Fangle Forest
Part 4:



Levels Completed: 
  • Shadowthorn Thicket
  • Ruins of the Perished
  • Heartland Mines
  • Bramblestoke Village


Part 5:




Levels Completed: 

  • Iron Forge
  • Tower of Sarek
Epilogue:


Levels Completed: 
  • Path to New Dawn 

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