Skip to main content

Donkey Kong Country 2: Diddy's Kong Quest - Part 3

Krazy Kremland is where the game starts turning the corner and starts introducing harder mechanics to the game. This area is bifurcated into two separate screens, the first is entrance where the beehive and the last bit of the swamp is, and the second is the carnival area, where the final level type is introduced, the roller coaster levels.

The beehive type levels are well themed where Diddy and Dixie have to avoid multitudes of zingers while contending with the sticky honey that hinders their movement. The amusement park levels consist of two roller coaster rides, one that introduces the concept of barrels that either open or close a path or a race in which the Kongs have to pass other Kremlings that are on the track with out being pushed off into the abyss below.

Another notable level is Rambi Rumble, this level starts as a normal beehive level but half way through Rambi is introduced  and the player has to use Rambi to outrun a giant zinger while avoiding the smaller zingers in his way.

The levels round out with another Bramble level, Bramble Scramble, which has the Kongs grab on to the bird buddy Squawks to traverse through the level, and another bayou level in Mudhole Marsh.

The area ends with the Kongs using Squawks to topple the reign of King Zing by throwing eggs at his stinger until he splits into 5 small zingers which are then defeated.

One of the levels I'd like to see in this is a platforming level based upon the amusement park theme because I don't think that this world really plays into that part of the theme really well. I don't think the designers had a really good idea on how to use it and so they mostly ignored it outside of the background of the second area screen.

Please join me and let me know what you think in the comments.



Levels completed in this video:

Krazy Kremland:

  • Hornet Hole
  • Target Terror
  • Bramble Scramble
  • Rickety Race
  • Mudhole Marsh
  • Rambi Rumble
  • King Zing Sting

Comments

Popular posts from this blog

Super Mario World Review

Super Mario World, released for the SNES in 1990 as a launch title and developed by Nintendo, is my second favorite game of all time. A follow up to the last main line Mario game Super Mario Bros. 3., Super Mario World (SMW) builds upon the game play of the previous titles by using familiar gimmicks such splitting the levels into separate worlds in which the player can choose which levels they play in which order, using many familiar power ups in the Mushroom and Fire Flower, and ending each world with a fight with one of Bowser's children.


However, new additions allow the game provide a fresh experience for players of the previous games in the series. The biggest addition is the Mario game debut of Mario's dinosaur companion, Yoshi. Hatching a Yoshi egg allows Mario to ride the dinosaur and command Yoshi to eat enemies, fruit and gain new abilities when they eat the shells of the Koopa Troopas. The shells correspond to the powers of the colored Yoshi's: blue grows wings …

Welcome to Every Game Played Blog

Hello and welcome to Every Game Played Blog. This blog will be your portal into my journey into gaming.

From Magic: The Gathering to Street Fighter, Final Fantasy to Call of Duty, I will strive to give you my perspective on each of the games I play and help us discover the wide wonderful world of our shared hobby.

I want to experience a variety of different types of games, from Platformers to Role-Playing Games, First Person Shooters to Puzzle games. I want to clear my backlog of all the games I own and bring my thoughts to you so that you can take what you see and decide whether to play the games yourself.

I intend to do a combination of streaming on my YouTube channel (https://www.youtube.com/user/UnfortunateWill) and uploading videos of my playthroughs so that streaming videos you can see my thoughts as they occur and the uploaded videos can be edited to maximize your enjoyment.

After each game I play, I intend to write a review for you that tells you my feelings around the game and gi…

Trine Review

Trine is a action-platforming game, developed by Frozenbyte Inc. and published by Nobilis Group, originally released on July 3, 2009 for the PC. A multi-platform re-release, called Trine: Enchanted Edition, was released in 2014 which is the version played for this review. Frozenbyte has released sequels in 2011, Trine 2, and 2015, Trine 3: The Artifacts of Power and are currently working on a fourth game, Trine 4: The Nightmare Prince.



Trine: Enchanted Edition follows three characters a thief, a knight, and a wizard who are soul joined by an artifact called the Trine. As the characters try to undo the joining, they learn that the Trine is only one of three artifacts that maintain the balance and peace in the land. An old king had stolen two of the artifacts and, while trying to use the artifacts power, destroys the balance and corrupts himself and the land. The old king then raises an undead army to search for the Trine so he can complete the collection and gain ultimate power. The her…